Bring me Home

Let's find the way home, together! Bring me home is Puzzle Game with an addictive road construction and turn mechanic. You have to guide the lost character in the Mushroomwoods around the scary monster, to his home. Achievement Unlocked: Under the Influence - The main character or vehicle can only be controlled indirectly. Example: placing barriers or obstacles to influence the movement.
Jam Site: 
Jam year: 
Puzzle design challenge (Sponsored by Red Bull Mind Gamers and The Tetris Company®)
It is dangerous to go alone, take this!
MS Windows, Mac OS X, Linux / Unix, Web standard (HTML5, Java, JavaScript, Flash), Microsoft Windows Phone, Generic mobile platform

Team: BlackpipeDown

Visuals by
Maria Weninger
Inga Kriz
Svenja Kohlmann

Programmierung in Unity
Torben Binder
Alicja Wlochowitz
Marcel Bulla
Max Bebök

Game Design/Management
Artjom Fransen

Soundtrack by Elie Abraham

Game Stills: