Between the Waves

In our game Between the Waves, the player follows the story of a lone seafarer who lives in a house-boat on the ocean. It is a story about the sense of belonging and the experience of losing a home, yet regaining hope for the future despite the loss.
Jam Site: 
Jam year: 
Use the Source, Luke (Sponsored by GitHub)
MS Windows
Tools and Technologies: 
.Net, Unity (any product)
Technology Notes: 
Blender for Art, Celltx for Narrative, LogicBro for SFX and Music
Installation Instructions: 

Start the .exe file in the game folder


Lars Hinnerk Grevsmühl - 3D Artist/VFX

David Hubber - Programming/Scripting

Maria Klotz - Asset Creation/3D Artist

Julius Krüger - Game Design, Story, Level Design

Sebastian Parfitt - Sound, Music, Audio Programming

Jakob Raith - Game Design, Story, Level Design

Marcel Zurawka - Producer/Manager/Programmer

Game Stills: 
Source files: