Always a Step Away

A conceptual timeline exploration game that explores the question of where one can find himself a home, and how the feeling of being 'at home' can be attached to a multiplicity of places and phases in an individual's lifetime. Is wanderlust an escape from home... or a search for it?
Jam year: 
Use the Source, Luke (Sponsored by GitHub)
Language-Independence (Sponsored by Valve Software)
Under the Hood
Super Secret Stash
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
FL Studio, Audacity, Sleepisdeath, LPC collection, Sketch App, UNIDUCIAL (Unity)