Techno Trail

A short horror experience where you follow the music to get to the end. We wanted to create a game where you make choices based on the audio from an old radio you had. depending on where you went you would hear different voices telling you to go a different way. we fell very short of our scope, got most of the stuff in just ran out of time to record the voices and plan out the level so that the players would have visible landmarks to follow. so we instead made it so as long as you heard music you could get to the end of the level.
Jam year: 
2018
Diversifiers: 
ART - Well-Rounded
DESIGN - I’ll be there in a minute
NARRATIVE - Hidden Depths
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Unity Sculptris 3dsmax blender maya photoshop
Credits: 

Tiago Donascimento - Designer

Tom Asciola - Rigger

Kyle Gray - programmer

Deszmond Touray - asset support

Executable: