Real time strategy, but your units only move, when your carrier pigeon reaches them.
...*if* it reaches them.
2 player networking.
With sound effects by:
RPG Plus Shrapnel (edited, artillery) - Mike Koenig
Dry Fire Gun (click) - Mike Koenig
Woosh (pigeon flap) - Mark DiAngelo
Missle Launch (edited, pigeon start) - Kibblesbob
Grenade Launcher 2 (edited, shooting) - Daniel Simon
Jam Site:
Jam year:
2018
Diversifiers:
CODE - Upside down
DESIGN - Feathered Friends
Platforms:
MS Windows
Tools and Technologies:
Unreal Engine
Game Stills:
Executable:
Download Link: