Project Wardenclyffe

The Second Great War reduced great cities to ruins. Infrastructure lies in piles of rubble and ash. The 1950s are the time of unprecedented hardship but also of great change, rebuilding and innovation. In the spirit of open innovation, North American Union shared with the world The Wardenclyffe Files, documents containing all information on Nikola Tesla's work on wireless power transmission. Scientists around the globe worked together to create functional and commercially viable means of wireless power transmission. Now the world only needs companies which will build and operate power plants and Tesla Tower grids to power up the New World! In Project Wardenclyffe, a board game for 2 to 4 players, you play as an electric utility company tasked with powering towns and cities in the central North American Union. In addition to supplying power to the residents, you will also support public rebuilding contracts in order to earn respect and become the leading power company in the new country.
Jam Site: 
Jam year: 
ART - Cardboard Challenge
Non-digital game (board game, card game, physical game, sport, etc.)
Tools and Technologies: 
Tabletop Technology

Lead painter: Finnster

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