No Surveillance Agency

First-Person narrative-heavy game in a dystopian setting. Our main character Albert engages in a one-year placement at a surveillance company. Located in his sparse apartment he has to read text messages, report suspicious conversations and eventually change the content of the messages.
Jam year: 
ACCESSIBILITY - Basics covered
DESIGN - I’ll be there in a minute
NARRATIVE - Babe, It Just Ain't Your Story
NARRATIVE - Epistolary
MS Windows, Mac OS X, Linux / Unix
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Maya, XMind, Substance Painter, Photoshop, Soundly, Reaper
Installation Instructions: 

Unzip file and run the game.


Sandro Schaier - Game Design, Programming, Co-Direction

Daniel Strübig - Writing, Sound, Co-Direction

Valentin Baral - Programming, System Design

Vlad Trutniev - 3d Art, Environment Art, Level Design

Leander Burger - Writing, Production, Direction


This game does not represent the political opinions of the team.


Game Stills: 
Embed code: