Lumosis is a game about momentum and illumination. Using space as the game setting, we interpreted this year’s theme ‘Transmission’ into the core mechanic of transferring light from yourself to dying stars, with the ultimate goal of bringing light back to the universe. Hint: You can also weave between stars to gain more momentum. Circling one completely will give you a boost to travel further distances. by Stable Genius
Jam year: 
ART - Well-Rounded
Mac OS X
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Thanks to Kojiro's Perlin noise implementation which helps the nebula look and feel:
Installation Instructions: 

Unzip the file and find in release/ folder. Double click it and enjoy.


Isaac Udy - Programming, Level Design

Ye Feng - Programming

Mark Coates - UI, Sound, Art, Level Design

Reuben Hayward - Art

Game Stills: