InVected: Survival of the Sickest

This game is played with 2 to a virtually unlimited number of people together. Everybody uses their smartphone as a controller. The more players, the more fun! The game takes place inside the body of an ill person. All players control a virus cell in the body. The goal is to make your virus the dominant one. You can do this by moving to a place on the screen where you dominate the largest part of the screen. Every 10 seconds, a point is given to the player with the largest area under his control. The first to score 5 points wins.
Jam year: 
MS Windows, Mac OS X, Linux / Unix
Tools and Technologies: 
Unity (any product)
Technology Notes: 
The game is special in that it can be used with a lot of people at once: People can connect their smartphones to our webserver, which runs on the Elixir Programming Language, with the Phoenix framework. By harnessing WebSocket-connections, as well as a plain old TCP-connection between Unity and our server, the game is able to communicate between a very large number of devices at the same time, and players can control their viruses with a very low latency.

Team Captain - Luc van den Brandt

Chief Nose Picker - Thijs van der Knaap

Assistant Nerf Gun Expert - Michiel de Jong

Primary Apple Fanboy - Tinco Boekestijn

Secondary Apple Fanboy - Marco Breemhaar

Intern Spelling Checker - Timo Strating

Extreme Networking Specialist - Wiebe Marten Wijnja

Game Stills: