Two spies are competing to get to home base with their intelligence before the other spy. Each spy coordinates with home base where bombs should be laid, but the competing spy frequently intercepts the transmission, giving them hints as to how to make their way home safely. Communicative, competitive, tactical, "psychological-warfare". An exciting mash-up between "Battleship" and "Mine-sweeper". Print your own copy today!
Non-digital game (board game, card game, physical game, sport, etc.)
The game presentation, printable boards/pieces, and rules have been compiled into one pdf document.