House of Mirrors

In the midst of a night as cold as the arctic winds, you find yourself lost within a old and decrepit home. The floors are moving, and the walls are listening to your every move. House of Mirrors is a 2D puzzle horror game where you must transmit your soul between mediums to find your way through a labyrinth of rooms. Can you find your way out before the House of Mirrors swallows you whole, or will you be able to traverse the maze and find the secrets that lie within?
Jam year: 
CODE - Upside down
MS Windows
Tools and Technologies: 
Unity (any product)
Installation Instructions: 

Clone from the provided git link.


Andrew Alcala - Level Design, Game Design, SFX

Aslanta Chen - Art Lead, Screen Writer

Peter Lavigne - Artist, Animation

Ryan Teng - Level Design, Game Design, SFX

Samuel Vogel - Software Engineer, Quality Assurance, Programming Lead, CTO

Special Thanks!

Isaac Schutz - Music Composition