Reed is on a journey to bring happiness to everyone. People are crying out with sorrowful songs, and their views are skewed to make the world look lifeless. Listen for the sad melodies to seek out those in need. The louder the music, the closer you are. As you help more people, your joyful aura will grow, so that you can help the people who are in more difficult places. Eventually, everyone will see the beauty in the world again and they will all transmit joyful melodies.
Jam year: 
That Kind-a Game - (Sponsored by iThrive)
Web standard (HTML5, Java, JavaScript, Flash)
Tools and Technologies: 
RPG Maker

Programming by: Rachel Gu & Louis Blackman

Art by: Curtis Woods

Music and Sound Design by: Addie Anderson

Game Stills: 
Source files: