In this 2000's sci-fi influenced puzzle game, player tries to find his/her way out of the locked compound. Luckily player has access to the device "distributer" to distribute electricity/energy from one device to another. The game is easy to get started to, has an easy, simple puzzle mechanic, and gets progressively harder. *WASD to move, mouse to look around, space to jump. *Left Click to give or take electric charge. *The device can hold only one electric charge at once. *Only cyan (light-blue) highlighted objects have interactable electric charges.
Jam year: 
DESIGN - Created by Warren Robinett
MS Windows, Mac OS X
Tools and Technologies: 
Unity (any product)
Technology Notes: 
*Unity 3D used mainly, used C# only for coding. *Maya, and Blender for modelling, *Fmod, and Audacity for sound design. The game has unique self designed sound effects.

Ece Hasdoğan

Wichaya Karnchanapee

Doruk Hasdoğan

Tommy Graven

Game Stills: 
Source files: