Cpl. Cottontail & the HMSS FriendShip in: Space Panic!

You and your friends are on a space journey that has unfortunately become a rather bumpy one! Asteroids are on a collision course into your ship and you need to hold out as long as possible. Will the whole crew collaborate by giving each other what they need to take down the incoming asteroids in this desperate time of need?
Jam year: 
ART - Cardboard Challenge
MS Windows
Tools and Technologies: 
GameMaker (any product)
Installation Instructions: 

Just download the executable and run it. You'll need at least 2 Xinput controllers and one or more friends to play this with.

Game Explanation:

- Each player will receive resources that are transferred into their inventory when there is space. The bar above your inventory shows the upcoming resources.
- The asteroids flying into your ship are colour-coded depending on the player that can target them, and are marked with materials you need to take them down. (e.g. If it shows a Blue and a Red material, you need to have those two materials somewhere in your inventory). Press the triggers to fire whenever you have a matching set.
- You can transfer any necessary resources between your teammates by pressing the right button combinations.
- The four front buttons of your controller correspond directly to your inventory slots. I.e. The top button (Y on Xbox 360) is for the top slot, the left (X) is for the left slot, etc.
- When you're desperate, you can also jettison resources to get to the ones you need. Be careful though, your generator can only make so many of them at a time!

Controls (Xbox 360 Gamepad Layout):

- Left or Right Trigger: Shoot at an incoming asteroid with the matching resources.

- [HOLD BOTH] Left Bumper OR Down (Left stick) + (A, B, X or Y) : Ask for a resource in the selected slot.
- [HOLD BOTH] Right Bumper OR Up (Left stick) + (A, B, X or Y): Prepare to transmit a selected resource to another player.
-- Both the sender and receiver need to hold their respective transmission combo, at the same time, for a second or two in order for the transmission to take place.

- [HOLD] Both Bumpers + [PRESS] (A, B, X or Y): Discard a resource from the selected slot.

- Escape (in Menu only): Quit the game


Dev Team:
William Cachia - Lead Co-Programmer, Assistant Game Designer
Daniela Cauchi - Lead Artist
Gianluca Magro - Lead Co-Programmer
Jean-Luc Portelli - Lead Game Designer, Assistant Artist, Assistant Programmer

Music: Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Game Stills: 
Source files: