A 3D multiplayer cooperative game. One player runs in a maze and needs to avoid the monster and find the way out. The other player sees their progress in a top view or surveillance cameras. The only option to communicate is sending hot/cold messages to the runner. The runner gets the message in different ways - the flashlight may change color, or the camera zoom may change, or they hear a sound.
Jam year: 
MS Windows, Mac OS X
Tools and Technologies: 
Unity (any product)
Technology Notes: 
3dsmax, photoshop.

Hadar Nimetz - Art, Game Design.

Amit Brakin - Programming, Game Design.

Alon Dorn - Programming, Game Design.

Nir Hermoni - Programming, Game Design.

Alon Kaplan - Sounds.

Game Stills: