Bedtime is a Horror Walking Simulator told through the eyes of a teddy bear searching for his human Billy. Using a cellphone found in the basement, navigate your way through the House to find all the Cellphone Service Signals leading you to your human, Billy. Be wary though, as your just a timid little Teddy bear in a big scary dark world. You must keep your cell phone from dying by finding batteries as you journey forth.
Tools and Technologies:
Unity (any product)
Kyle Beard: Art Lead & Environment Artist
Dalton Barnett: Design Lead & Environment Artist
Caleb Gammons: Tech Lead & Programmer