Hardware & Setup
- 1st Computer running the Game – player using this is the Air Controller with the Babel Fish in their ear.
- ***NOTE*** Place something on the screen to block the Destination (Only captain should see this)
- Keyboard
- Headphones #1 for Air Controller
- Headphones #2 with very long cable for the Ship Captain(s)
- 2nd Computer used by Ship Captain – Cast/Stream onto 1st Computer
Instructions
Ship Captain: walk a distance away where Air Controller can’t hear them when talking normally.
Air Controller: Hit Start Game
Ship Captain is given a word that they need to describe to the Air Controller (their ship’s destination through the gate)
***NOTE*** Because the screen is shared, we recommend the use of Post-It Notes or similar coverings for portions of the screen for each player. The Ship Captain should cover the upper right corner of the screen, and the Air Controller should cover the lower left corner of the screen.
There is Interference Generated through the audio from issues with the Babel Fish, and the Air Controller needs to choose the right Gate
Select Different Gate: Arrow Keys
Lock in Answer and Fire Ship: Space Bar
Request Clarification: Q
***If no option is locked in, when the ship reaches the gate, it goes through whichever destination it’s currently selecting.
With each new alien ship, comes increasing difficulty to understand one another.
3 incorrectly chosen destinations and you’re FIRED!
Make it to Level 22 without getting fired and you win!
Aaron Angert - Game Programming / Design
Noah Copeland - Sound Effects & Music Composer
James Jackson - UI Programming / Design
Ian Patterson - Game Programming / Design
Vincent Rogers - Art & Animation