We Wave in Peace

This year's theme is WAVES. In this game, you are on a planet inhabited by Hand-shaped aliens who are SO into waving. You have to wave at them to distract them and keep them from coming towards you. If they get too close, knock them into the waves below with traps. How many waves of aliens can you survive? Also, all audio files are .wav files. Also VR.
Jam year: 
2017
Diversifiers: 
Lost library card
Platforms: 
MS Windows, Mac OS X, Linux / Unix
Tools and Technologies: 
Unity (any product), Virtual reality head mount display (Oculus Rift, HTC Vive, etc.)
Installation Instructions: 

Requires HTC Vive and SteamVR.

Controls:

Wave at aliens to distract them and keep them from walking towards you. Queue them up for most effective use of traps - which are activated by the button panels of the same color as the trap. 3 second cooldown per button. If an alien makes it to you they hug you and the sun eats you and in 10 seconds or so it'll restart you at Wave 1

In this case, waving means your hand is above your head.

Credits: 

Development - Jesse Keogh
Development and Animation - Tanner Netterville
Development - Drew Martin
Development - Richard Whitfield
Modeling and Animation - Meghan Connor
Music and Sound - Jason Brooks
Game Design and Voice Acting - all

Game Stills: 
Embed code: 
<iframe width="560" height="315" src="https://www.youtube.com/embed/Y_sq3ia5lkw" frameborder="0" allowfullscreen></iframe>
Source files: 
Executable: