This is a puzzele-based RPG, where the player has to choose from the character's abilities to make a wave look like the enemy's wave. The party will deal damage, get healed and block enemy attacks based on the accuracy of the resulting wave.
Jam Site:
Jam year:
2017
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Technology Notes:
We used Adobe Flash and Photoshop for creating the sprites, Unity for coding, and some FL Studio for SFX.
Credits:
Programmers: Cristian Alberto Ferreyra, Tomas Gimenez Rioja and Ignacio Gioia.
Game Design, Music and Project Manager: Juan Rodrigo Montenegro Del Olio
Game Stills:
Source files:
Executable: