Wandering Autonomous Virtual Explorebot

W.A.V.E robots are sent out to explore strange new lands, far from home. When they arrive, they connect via virtual reality to a human helper. You are that human!
Jam year: 
Another way in
MS Windows
Tools and Technologies: 
Unity (any product), Virtual reality head mount display (Oculus Rift, HTC Vive, etc.)
Installation Instructions: 

Unzip, add missing plugins and load in Unity. You will need to add some non-free plugins to the project to complete it. These have not been distributed with the source, since they are not licensed for general distribution.

Extra plugins required:

 - Marvellous Techniques shader package

 - Probuilder



Game design, programming, animation, level design: Chris Underwood

Characters and additional modelling: Aaron Hicks

Pixel font: Ashley Denham (MadPixel)

Soundtrack: Tri-Tachyon - https://soundcloud.com/tri-tachyon


Don your Oculus Rift and grab your Touch controllers. Virtually guide your robot through a landscape full of danger.

First person VR is amazing, but it's not the only thing you can do with a Rift. This game explores a 3rd person platformer using the touch controller for movement and aiming.

 - Designed for (mostly) seated play.
 - Requires an Oculus Rift with a single Touch controller.
 - Adapts for left or right handers. Press the A or X button to choose in-game.
 - Graphics mostly created in virtual reality, using SculptrVR.

Game Stills: