Taking a leaf from the books of Snake, Spore and Katamari Damacy, Wacky Waves charges the player with control of a living wave with dreams of becoming the biggest, baddest and wackiest wave in the tidepool.
From the start of each game the player assumes control of their newly emergent wave amongst a tumultuous sea of crazed surfers, unstable boats, serene islands and ambitious rival waves, through careful control and unchecked aggression they’ll grind, grow and crush their way onto the scoreboards of history.
Controls:
Left & Right Arrows - Turn Wave
Tips:
- Absorbing various objects & other waves will increase your momentum and mass, giving you the ability to absorb larger objects.
-Maintaining your wave on the edge of a shallow area will cause you to grind, granting an increasing speed boost, maintain the grind to gain score
- Performing multiple tricks in a row or absorbing objects will grant you a chain bonus
Jam Site:
Jam year:
2017
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Technology Notes:
Autodesk 3DS Max
Logic Pro X w/ Native Instruments, Kontact & Komplete Plugins
Microsoft Visual Studio 2015
Adobe Illustrator
Adobe Photoshop
Credits:
Contributors
Dave Cooper - Programming
Chris McMath - Programming
Scott Richmond - Programming
Patrick Hore - 3D Art
Rebecca Underwood - 3D Art
Petros Sklies - Sound Design & Music
Lee Moon - QA, VFX
Game Stills:
Source files:
Executable: