Spherical Smackdown

A competitive two player physics based game where you have to push the other player out of bounds by slamming waves from your bounce.
Jam year: 
Mac OS X
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Created using C# scripting and Blender
Installation Instructions: 

Unzip and Play


David Wallin - Programming, Game Design
Jeffrey Liu - 3D models, Game Design
Rachél Bazelais - Programming, Game Design
Adriane Kuzminski - Sound Design


Source files: