s o l a r / / f l a r e

In a distant galaxy far, far away… a group of astronauts brave the elements to harness the energy of solar flares. However, a miscalculation has thrown the crew into the fiery reaches of the deadly flares. Direct your jeopardized crew into the lab’s safe room as fast as possible before everything is burned to ashes.
Jam year: 
MS Windows, Mac OS X, Web standard (HTML5, Java, JavaScript, Flash)
Tools and Technologies: 
Unity (any product)

Sam Loeschen - Lead Programmer

Ashley Lynn Watts - Music and sound effects

Brianna Jackson - Lead concept art and designer

Nelson Johnson - Concept art and UI design

Denzell Brown - Level design, logo, and background art

Jess Soumphont - Level design, icons, and sprites