Pulsar

A game about wandering in space as a powerful cosmic object. You are an entity that cannot directly control it, but rather what it is attracted to or what it rejects in the form of color waves.
Jam year: 
2017
Diversifiers: 
Lost library card
Instrumental
Platforms: 
MS Windows
Tools and Technologies: 
.Net, Unity (any product)
Technology Notes: 
Audio software: Avid Sibelius 8 Visual asset software: Adobe Photoshop CC2017
Installation Instructions: 

It's a simple Unity project. Use the newest Unity and build on Windows platform.

Credits: 

Lead Developer: Sabin Cojocea

Not-so-lead Developer: Sebastian Decianu

Creative Director: Valentina Nastase

Game Design: everyone

Game Stills: 
Source files: 
Executable: