Paw-Anormal Activity

In Paw-Anormal Activity players take on the role of a dog protecting their sleeping owner from “possessed” objects during a stormy night. Bark to defeat monsters but don’t bark too much or your owner will wake up. To play the game click the "alternative upload link" and download from there.
Jam Site: 
Jam year: 
Lost library card
MS Windows
Tools and Technologies: 
Unreal Engine
Technology Notes: 
Maya 2017, Headus UV Layout, Photoshop, Substance Painter

Project Lead/Arstistic Lead/Level Designer -- Ari Rackley

Level Designer/VSFX -- Elizabeth Norvell

Asset Modeler -- Hans Reinhardt

Asset Modeller -- Lloyd Pabon

Asset Texturer/ Modeler - Roman Zaremba

Sound Lead -- Luke Young

Sound Designer -- Momo Gardiner

Lead Programmer/Level Designer/ -- Philip Trainer

Software Engineer/Overall Blueprint Wizard -- Joshua Wood

Programmer/UI Design -- James Nichols

Programmer/Sound Implementation -- Ethan Mullett


Special Thanks:

James for making all the bad puns

Bad Lip Reading for the song "SEAGULLS! (Stop It Now)"

Wendy's for serving burgers first thing in the morning


Game Stills: