Omega Frequency

Omega Frequency is a 2D platform game that presents to the player a mechanic based on ondulatory frequencies.
Jam year: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Adobe Photoshop, Adobe Illustrator, Paint.Net.

Team: 28h Studio

Programmers: Leandro Libanio, Giovani Mantovani.

2D Artist: Guilherme Gondarez Sousa, Guilherme Henrique de Andrade Nunes

Game Design, Screenwriter: Igor S. Tolentino.