A techno-themed puzzle game requiring players to think about the influence of sound waves. Navigate particles through levels and obstacles using different sound-emitting nodes that attract or repel the objects from their goal.
Jam Site:
Jam year:
2017
Diversifiers:
Lost library card
Platforms:
MS Windows, Mac OS X, Linux / Unix
Tools and Technologies:
Unity (any product)
Technology Notes:
2D Assets -- created using Adobe Photoshop CC; Animations -- created using Adobe Animate
Credits:
PRODUCTION/GAME DESIGN:
Arthur Bacon
Ryan Maloney
PROGRAMMING:
Lead - Trevor Day
Chris Dinome
Chris Juchem
Alex Zilbersher
GIT LEGEND:
Alex Zilbersher
LEVEL DESIGN:
Arthur Bacon
Hoyin Chu
Andre de Oliveira
Ryan Maloney
Alex Zilbersher
VISUAL ART:
Devin Yang
Ty Enos
SOUND DESIGN:
Wilson Chen
ANIMATION:
Ty Enos
UI:
Devin Yang
TECHNICAL ARTIST:
Trevor Day
INITIAL GAME CONCEPT:
Arthur Bacon
Trevor Day
Video Link:
Repository Link:
Game Stills:
Source files:
Executable: