Node

A techno-themed puzzle game requiring players to think about the influence of sound waves. Navigate particles through levels and obstacles using different sound-emitting nodes that attract or repel the objects from their goal.
Jam year: 
2017
Diversifiers: 
Lost library card
Platforms: 
MS Windows, Mac OS X, Linux / Unix
Tools and Technologies: 
Unity (any product)
Technology Notes: 
2D Assets -- created using Adobe Photoshop CC; Animations -- created using Adobe Animate
Credits: 

PRODUCTION/GAME DESIGN:
Arthur Bacon
Ryan Maloney

PROGRAMMING:
Lead - Trevor Day
Chris Dinome
Chris Juchem
Alex Zilbersher

GIT LEGEND:
Alex Zilbersher

LEVEL DESIGN:
Arthur Bacon
Hoyin Chu
Andre de Oliveira
Ryan Maloney
Alex Zilbersher

VISUAL ART:
Devin Yang
Ty Enos

SOUND DESIGN:
Wilson Chen

ANIMATION:
Ty Enos

UI:
Devin Yang

TECHNICAL ARTIST:
Trevor Day

INITIAL GAME CONCEPT:
Arthur Bacon
Trevor Day

Game Stills: 
Source files: 
Executable: