Jump In The Waves

The game is inspired by the Lahti 2017 FIS Nordic World Ski Championships. The game uses the simple control(QWOP) to balance the athlete in upright position. And the goal is to make the furthest and the most technical jump to impress the crowds and generate the crowd wave.
Jam Site: 
Jam year: 
2017
Diversifiers: 
Local Lore
Platforms: 
MS Windows, Mac OS X
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Graphics: Photoshop, piskel Programming: Unity 2D Music Editor: lmns
Credits: 

Art Designer - Jere Wirtanen, Joonas MUhonen, Pakki Henry

Unity Programming - Matti Anttila, Yi-Ping Pan

Sound  Magician- Jere Wirtanen

Game Stills: 
Executable: