~~ Newest updates: https://github.com/sawyeraw3/FineTunedGame
~~ Isometric swarm-style tower defense where the player matches the "frequency" of enemies to destroy them with pulsing sound waves. Colorful abstract style where different enemies and corresponding frequency waves are different colors.
INSTRUCTIONS: Survive each wave and keep the music going by keeping your towers alive. When all four small towers go down, enemies will target the main one. To deal the most damage to enemies, make sure you are on the same frequency (color) as them. Bullets will do less damage further from you.
Default controls:
Keyboard - WASD, Lshift and spacebar to switch frequencies, Ctrl or click to fire
Xbox controller - Left stick, Bumpers to switch frequencies, A to fire
Jam Site:
Jam year:
2017
Diversifiers:
Lost library card
NOT THE BEES
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Installation Instructions:
(.zip outdated, see repository for updated game)
Unzip the executeable and run the contained .exe
Credits:
David Fasano - Programming and Design
Sawyer Warden - Programming and Design
Spencer Franklin - Programming and Art
Tyler Kaminsky - Music
Tim Greizer - Sound Effects
Video Link:
Repository Link:
Source files:
Executable: