FineTuned

~~ Newest updates: https://github.com/sawyeraw3/FineTunedGame ~~ Isometric swarm-style tower defense where the player matches the "frequency" of enemies to destroy them with pulsing sound waves. Colorful abstract style where different enemies and corresponding frequency waves are different colors. INSTRUCTIONS: Survive each wave and keep the music going by keeping your towers alive. When all four small towers go down, enemies will target the main one. To deal the most damage to enemies, make sure you are on the same frequency (color) as them. Bullets will do less damage further from you. Default controls: Keyboard - WASD, Lshift and spacebar to switch frequencies, Ctrl or click to fire Xbox controller - Left stick, Bumpers to switch frequencies, A to fire
Jam year: 
2017
Diversifiers: 
Lost library card
NOT THE BEES
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Installation Instructions: 

(.zip outdated, see repository for updated game)

Unzip the executeable and run the contained .exe

Credits: 

David Fasano - Programming and Design

Sawyer Warden - Programming and Design

Spencer Franklin - Programming and Art

Tyler Kaminsky - Music

Tim Greizer - Sound Effects

Source files: 
Executable: