Eye Can't Hear

Eye Can't Hear is a trippy bullet-hell avoidance rhythmn party game, with up to eight players moving and bouncing around at the same time. Eye Can't Hear allows you to select any music file from your computer, and will then use frequency analysis on this file to create challenging and diverse waves of enemies to avoid. All parts of the game react to the music that is being played.
Jam year: 
Lost library card
Crowd Control
MS Windows, Linux / Unix
Tools and Technologies: 
Unity (any product)
Installation Instructions: 


  • up to eight players (twelve in the post-compo version)
  • loading, analyzing and playing along any of your songs in .mp3 and .wav formats (and .aiff, .flac, .ogg, .aac in the post-compo version)


For the Compo version, a wireless Xbox 360 controller is required to play.

The Post-Compo version has been updated to allow other kind of controllers, as well as  keyboard controls, supporting up to 12 players at the same time.

Compo Version:


Post-Compo versions:


We are a team of five programmers. No artists, but we do know how to write awesome shaders and particle effects.

Game Stills: