Deep Spectrum

Deep Spectrum is a colour based bullet hell style game with a twist. As a deep sea explorer on an alien world, you must change the colour spectrum of your ship to absorb incoming enemy projectiles of the same colour and destroy enemies. Doing this will allow you to recharge the ships health, where as hitting something of the wrong colour will cause the ship to lose health. Aim for the high score by surviving as long as you can! Old school arcade action with a modern new mechanic. Think Geometry Wars meets Colour Guardians! *Ideally played with an Xbox One pad* Instructions for keyboard controls: Use W,A,S,D keys to move, J and K keys to cycle through colours Instructions for Xbox One pad controls: Use joystick to move, press X to change to blue, Y to change to yellow, B to change to red
Jam year: 
Another way in
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Used git for source control
Installation Instructions: 

Extract and run the executable DeepSpectrum.exe.


Design: Nick Taylor, Jack Palmer, Gareth Davies, James Woodham

Art: Benjamin Nixon, Klio Papdimitriou

Code: Joe Robbins, Joseph Veck, Hassan Cercioglu

Audio: Tom Campbell

Game Stills: 
Source files: