First person movement speedrunning challenge with a dynamic environment. Race for faster times and learn to understand the cycles of the environment. Press P to skip tutorial.
Jam Site: 
Jam year: 
MS Windows, Mac OS X
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Substance Designer, Blender, Digital Performer. Unity Tools: Pro Builder, Pro Grids, Quick Decals, Shader Forge.
Installation Instructions: 

Standard Unity game executables


David Perera - Programming and Gameplay Design

David Bocek - Programming, Level Design, and 3d Art

Ross Alexander - Sound FX, Music, and Gameplay Design

Sarah Tortorici - Title Screen Art

Source files: