Cat Shelter: SimKitty

Conceptually waves are about increasing values before they lead to a head, breaking into wave. We saw that as a reflection of generations, one building and building to come to a head and crash over, rolling into the next wave or generation. Our game has you take control of a pet store, deep in debt. Your aim is to raise healthy kittens before they get bought, trying to improve their stats so they'll breed better offspring, making you money and climbing your way out of debt. Created by 2nd Year Saxion students.
Jam year: 
MS Windows, Web standard (HTML5, Java, JavaScript, Flash)
Tools and Technologies: 
.Net, Unity (any product)


  • Dominick "XInfernoX" Meels
  • Josh "Voidjumper" van Asten


  • Jennifer "xMonsterGirl" van den Brand
  • Vytautas "Vytasz23" Udalovas
Game Stills: