We only had a few hours over the weekend to work on it, but all the game design, game play decisions, colors, and position of elements for this game were dictated by 6-year old Colleen.
She also drew the storyboard with a much more detailed game idea that involved platform jumping and popping bubbles by jumping on them. (Rather than just clicking to pop the bubbles.)
Jam year:
2017
Platforms:
Mac OS X, iPad
Tools and Technologies:
Unity (any product)
Installation Instructions:
Credits:
Team Turtledragon
Storyboard, game design, graphic design: Colleen Taitel-Grider (6-years old)
Code: Martin Grider (40-years old)
Game Stills: