A game where you use the volume of your voice to rescue Bitfreq. Bitfreq just woke up on the beach. It's getting dark, the tide has come in and he's lost his bus money. You need to collect his lost money and get to the other side without drowning. You can place platforms in the air by holding the letter 'Q' and screaming at your computer. The louder you scream the higher in the air the platform will be. USE CHROME - Safari and Firefox have problems with the webaudio api we're using.
Another way in
Built on the Phaser JS game engine. Builds dependencies using browserify and deployed to github pages. Pixel art in photoshop. Audio processing using ndarray and pull-streams.
USE CHROME - Safari and Firefox have problems with the webaudio api we're using.
Katie Wright - Art
Gabriela Roque Lopez - Code
Pedro Worcel - Code
Piet Geursen - Code
Joseph Quested - Remote moral support <3