Join in the chaos of Beatballs! Pick up any PC compatible controller, hit the A button and try to stay on the platform while sound WAVES and your friends try to knock you off.
Jam year: 
MS Windows, Web standard (HTML5, Java, JavaScript, Flash)
Tools and Technologies: 
.Net, Unity (any product)
Technology Notes: 
Also used: -Photoshop -Blender -Sketchbook / Colored Pencils / Sharpie Markers -XBox Controllers
Installation Instructions: 

Run the game and use any wired or wireless controller to play.


Matthew Bitter - Programming, Particle Effects, Input, UI

Brandon Kilby - Level Design, Asset Integration

Emily Rose - Art, Design, Textures

Michael Stanton - Programming, 3D Modeling

Elisabeth Jetter - Audio

Clayton Belcher - Logo

Game Stills: 
Source files: