When I Woke Up This Morning

First person 3D puzzle game exploring the routines and rituals of an individual with obsessive compulsive behavior. The player has to explore a house where the main character lives alone with his anxieties and we tried explore these feelings to convey them in our design. People all over the world have their quirks and when we look at other people we tend to forget how similar we all are in the end. This along with the desire to do our best to make a dynamic, intense and immersive 3D experience with our limited skills and short amount of time became When I Woke Up This Morning. After spending a great weekend with great people we are proud to present When I Woke Up This Morning as our little addition to the myriad of games made during the Global Game Jam 2016. We hope you will enjoy the game experience as much as we had fun testing our limits and learning new ways to approach game design! >>INSTRUCTIONS: Movement- WASD Interaction- Mouse 1 >>HINTS: Pay attention to your senses, listen to the sounds and take care looking at how your vision reacts in different areas to find your way to the next objective. Remember to close the door behind you. >>TRAILER:
Jam year: 
Gandhi's Game
Story Mode
LEGO got it right
MS Windows, Mac OS X
Tools and Technologies: 
Unity (any product), Virtual reality head mount display (Oculus Rift, HTC Vive, etc.)
Technology Notes: 
They are awesome. Next gen. Innovation supreme. Oculus Rift compatible (NOTICE: The game has motion blur effects that may cause nausea and disorientation.)
Installation Instructions: 

Extract builds2.zip

Windows with VR device: Open Windows-VR > wiwutm.exe

Windows without VR device: Open Windows-NoVR > wiwutm.exe

OS X with VR device: Open OSX-VR

OS X without VR device: Open OSX-NoVR


Michael Dawkins - Sound Design/Music
Annika Hokkanen - 3D Art
Miki Korhonen - 3D Art
Sakari Malkki - Programming

Special Thanks:
Mikko Sallinen, Julius Jäppinen, Henry Keinälä, Mikko Saarinen

Game Stills: 
Source files: