The player is a cursed doll who must cross a portal, sacrificing gems symbolizing value. This portal will lead the doll to a new place were it will need to move to reach the end, and taking back a piece of soul.
We were able to make a level, although we wanted more.
A spider boss was not implemented, but the skeleton and model is in the asset folder.
Jam Site:
Jam year:
2016
Platforms:
MS Windows, Mac OS X, Linux / Unix
Tools and Technologies:
Unity (any product)
Technology Notes:
The game is in unity engine 5.31 and utilize a few standard assets, although the majority it's all made during the event.
Installation Instructions:
Download, extract the folder and then get into your OS directory. Start the application.
Credits:
Renato Kuurstra - Programming and building.
Matteo Martello - 3d art, animation and modelling. Video Editing!
Massimo Dalla Pietà - Game Level Design / Scripting
Angelo Deidda - Game Design 2d art work
Alessia Maria Raffaella Accettulli - Scripting / Design / 2d artwork
Angelica Gardani - Design / 2d artwork and story telling
Sound Design: Federico Di Cera
Special thanks to Andrea Verga for awesome 2d art! (from Ducky Team)
Game Stills:
Source files:
Executable: