You are little Timmy, and you must catch the bus to get to school. However, your wild imagination may get the better of you...
You must complete your morning routine in order, before the bus leaves. But as the week goes on, each day presents a new challenge, cooked up right inside Timmy's own head. Rangle your way through the Wild West one day, and avoid Lava in the prehistoric volcano the next. Whether an astronaut or super hero, Timmy certainly can't help but imagine amazing worlds in his own home, but never forget, you'll be in deep trouble if you miss that bus!
Jam Site:
Jam year:
2016
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Technology Notes:
Unity Engine 5,
Photoshop CS6/CC,
Maya 2016,
FL Studios,
Audition CS6,
Illustrator CS6/CC,
After Effects CS6,
Premiere Pro CS6
Credits:
Programmers - Andrew Smith, Jackie Ellis
2D Asset Creation Artists - David Dunkelman, Emily Johns, Mathieu O’Brien, Michael Dillabough
3D Asset Creation Artists - Fred Pilon, Nick Burns
Texture Artists - Nick Burns
Sound Effects - Jackie Ellis, Michael Dillabough, Nick Burns
Original Soundtrack composed by Michael Dillabough
Game Stills:
Source files:
Executable: