Symphony of the Machine

An ancient machine controls the weather and its creators are long gone. You must perform the ritual and come to understand its workings to save your crops.
Jam year: 
2016
Diversifiers: 
Gandhi's Game
One hand tied behind my back
Story Mode
Platforms: 
MS Windows, Android device, Playstation 4
Tools and Technologies: 
.Net, Unity (any product), Virtual reality head mount display (Oculus Rift, HTC Vive, etc.)
Technology Notes: 
This project uses Shaderforge (though you shouldn't require that to compile and run) if you want to modify the shaders, and it uses the Oculus Audio SDK for spaitalized audio (the plugins will need to be installed) This repository uses git-lfs to allow for larger binary files and faster downloads!
Credits: 

Credits

Programming

Brendan Ragan
Nick Haslam 
Douglas Linder

Art

Lisa Rye
David Keep

Audio Design

Chris Head
Richard Gaynor
Stefan Pugliese

Game Stills: 
Source files: