Steve is an intern of a cult. Dodge obstacles and collect sacrificial tokens to earn your place among the ranks.
Jam year:
2016
Diversifiers:
One hand tied behind my back
Story Mode
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Technology Notes:
Unity for game engine, hand drawn art, used digital camera to capture art and was processed in Photoshop, and all music and sound effects were made in Reaper.
Credits:
Alexe Brewer - All the Art
Jordan Bean - Sound Design and Composition
Joe Cowsert - Game Designer / Programmer
David Suermann - Project Manager / Programmer
Video Link:
Game Stills:
Executable: