Set In Stone

Your followers want to make it to Church, and they need your guidance to get there. They will logically follow your instructions and do nothing else. In Set In Stone you must issue commandments, blessings and shunnings, to guide your followers. Set In Stone is a programming puzzle game for one player. **Instructions** Each follower has a white box surrounding them. This is their area of vision. If something is not within their area of vision, they will not act upon it. In all levels, the Church begins outside of their area of vision and the way to complete the level is to guide them so that they can see it. When deciding what to do next, followers will interpret commandments in the following way: 1. Reading commandments from top to bottom, find the first blessing that has a target I can see. 2. Read all shunnings which are higher priority than this blessing, ensure that I can still reach the target without going near the shunned tiles (if not, return to step 1). 3. Find the shortest path to the target, take one step in that direction. The easiest place to start is to create a blessing on an object that is inside the area of vision of your followers, then see where that takes them and modify your commandment lists in response.
Jam year: 
2016
Diversifiers: 
One hand tied behind my back
Work and play
Platforms: 
MS Windows, Mac OS X, Web standard (HTML5, Java, JavaScript, Flash)
Tools and Technologies: 
Haxe
Technology Notes: 
HaxeFlixel
Credits: 

Programming: Jonathan Scott, Tom Blount, Priyanka Singh

Art: Xiyun Weng

Tea: Rikki Prince

 
 
 
 
 
Game Stills: 
Source files: