Rite of the Dawn

A journey through the night that is taken by a boy as a rite of passage. The game blends 2D and 3D elements into a side-scrolling narrative experience.
Jam year: 
No retreat, no surrender!
Gandhi's Game
One hand tied behind my back
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Photoshop, Maya, Zbrush

Bennett Sewell - Programming, level design, asset arrangement, human model, character concepts

Danielle Solomon - Title screen art, animal model, human model, character concepts, level design, animal animation

Jonathan Stewart - Background art, environment asset art, character concepts, level design, asset arrangement

Music: "Lasting Hope" by Incompetech Music (incompetech.com)

Game Stills: