Out Of Hand

In this anxiety ridden simulation, we explore what defines a good handshake. First, you learn to shake a rattle in the crib! Then, you graduate high school, your life is only headed up! Finally, you've reached the end of a tense job interview, this shake will determine whether or not you eat this week! Handshakes have been the dominant ritual of greeting for many cultures since ancient times. Their significance in our culture cannot be overstated. Good luck! Don't let things get out of hand!
Jam year: 
2016
Diversifiers: 
No retreat, no surrender!
Gandhi's Game
Platforms: 
Mac OS X
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Game is made in Unity 2D with C#. Plugin Ferr2D also used. Photoshop for art. Nintendo 3DS for sound and Audacity for editing.
Credits: 

Jason Brisson - Design

Daniel Chamberlin - Design

Courtney Chavez - Art

Michael Collins - Programming

Allyssa De La Torre - Art

Sophia Ly - Art

Nicole Maines - Design

Ricardo Mendez Vargas - Design

Eric Mitchell - Design

Christine Reynolds - Art

Alex Smirnov - Programming

Jarrett van den Bergh - Programming

Lindsay Van Zandt - Art 

Hughe Vang - Sound

 

Game Stills: 
Source files: 
Executable: