In this anxiety ridden simulation, we explore what defines a good handshake.
First, you learn to shake a rattle in the crib! Then, you graduate high school, your life is only headed up! Finally, you've reached the end of a tense job interview, this shake will determine whether or not you eat this week!
Handshakes have been the dominant ritual of greeting for many cultures since ancient times. Their significance in our culture cannot be overstated.
Good luck! Don't let things get out of hand!
Jam year:
2016
Diversifiers:
No retreat, no surrender!
Gandhi's Game
Platforms:
Mac OS X
Tools and Technologies:
Unity (any product)
Technology Notes:
Game is made in Unity 2D with C#. Plugin Ferr2D also used. Photoshop for art. Nintendo 3DS for sound and Audacity for editing.
Credits:
Jason Brisson - Design
Daniel Chamberlin - Design
Courtney Chavez - Art
Michael Collins - Programming
Allyssa De La Torre - Art
Sophia Ly - Art
Nicole Maines - Design
Ricardo Mendez Vargas - Design
Eric Mitchell - Design
Christine Reynolds - Art
Alex Smirnov - Programming
Jarrett van den Bergh - Programming
Lindsay Van Zandt - Art
Hughe Vang - Sound
Game Stills:
Source files:
Executable: