Meditate VR

Meditate in the Virtual Temple to relax your mind. Feel your worries melt away. Focus, and feel your Ch'i rising. Free your mind of distractions to reach enlightenment.
Jam Site: 
Jam year: 
2016
Diversifiers: 
Take control
Gandhi's Game
One hand tied behind my back
LEGO got it right
Platforms: 
Android device, Other digital platform
Tools and Technologies: 
Unity (any product), Virtual reality head mount display (Oculus Rift, HTC Vive, etc.)
Technology Notes: 
Developed with Unity3D v5.3.1f1 using the Google Cardboard SDK (and Oculus SDK for Gear VR support). Assets were constructed in Blender. IMPORTANT: Google Cardboard source is in additional upload links, GearVR source is attached as a file. The GearVR source is attached to this page, and the Google Cardboard Source is available under the **Alternative Upload Link**. An Android .apk is provided for direct download to your mobile phone in **Play Now**. We recommend compiling from source with your .osig file included to view on GearVR - a much better experience with improved head tracking, performance, and scene details that could not be included in the Google Cardboard version for performance reasons.
Installation Instructions: 

To install on Android versions 4.1+ (Jellybean) you must enable installation of 3rd party applications. After you have done this you view the .apk file with your Android web browser, download, install, run, and insert into a Google Cardboard compatible VR Housing. Ideally you should wear good quality over-ear headphones as well.

VR Adaptor compatibility:

This game also requires one of the following:

We recommend viewing with the Samsung Gear VR by downloading the (attached) MeditateVR for GearVR Unity3d source code, adding your device serial information to the project assets and building for Android (plug in your device, select File >Build & Run, Android Platform). For information on how to obtain your device serial and .osig file please see https://startvr.co/how-to-get-your-samsung-gear-vr-device-id/

Credits: 
  • Kaveh Tabar - 3D Art
  • Nathan Dunn - Development
  • Joshua Collins - Development
  • Hossein Jahanbakhsh - Concept, Sounds
  • Bryce Halliday - Music
  • Michael Castleman - Sounds

3rd party assets:

Game Stills: 
Source files: