Food Fighters

Every year fast foods from across the galaxy come together for a chance to win one of the last remaining bananas. Fast foods fight it out in a fast paced, free for all battle royal. It's raw, uncensored food on food violence. Send your opponents flying through the arena and claim the flying banana for yourself. Every second you control the banana awards you precious points. Reach 1000 points and walk off the stage as this year's Food Fight champion. Supports 2-4 players and controllers.
Jam Site: 
Jam year: 
2016
Diversifiers: 
Comic Book Colours
Common ground
LEGO got it right
Platforms: 
MS Windows, Mac OS X
Tools and Technologies: 
Unity (any product)
Installation Instructions: 

FOOD FIGHTERS
Global Game Jam Hong Kong 2016
http://globalgamejam.org/2016/games/food-fighters

Thanks for playing!

Overview

Every year fast foods from across the galaxy come together for a chance to win one of the last remaining bananas.

Fast foods fight it out in a fast paced, free for all battle royal. It's raw, uncensored food on food violence. Send your opponents flying through the arena and claim the flying banana for yourself. Every second you control the banana awards you precious points. Reach 1000 points and walk off the stage as this year's Food Fight champion.

Supports 2-4 players and controllers.

This game was designed for PC / OSX.

Controls
Movement: W,A,S,D
Kicks: F,G,H,J

Objectives

On average, a round session should last around 5 minutes.

Players compete in an arena for control of the flying banana. The player that controls the banana continually receives points. In order to get the banana off another player you simply have to knock him/her off balance: Run into other players at full speed, knock them into reactive obstacles, or send them flying off the platform with a well placed kick.

Throughout the game players must be aware of the banana’s position as well as hostile fighters. Position yourself in a spot that gives you an advantage over your target and avoid opening yourself up to other attacks.

Finally, obstacles are placed throughout an environment that you can use to your advantage: Bouncy surfaces, volatile surfaces, stick surfaces and destructible surfaces provide endless ways to dominate the arena.
Scoring
The player that currently holds the banana receives 6 points per second. Point cap is set at 1000 points.

Specs

Includes OSX and PC executables.

Created: 31/1/2016
Unity Player version 5.3.11

Credits: 

Credits

Erick Witting - Designer, Developer - Level Design, Gameplay
Keiran Lovett - Designer, Developer - UI & Networking, Player Mechanics

Avery Aparicio - Concept Artist, 3D Artist

Michelle Lee - Programmer

Warren Lindsey -  Concept Artist, 3D Artist

Isabella Omohundro - Concept Artist, 3D Artist


Music by Bensound via Creative Commons License.

Game Stills: