Global Game Jam Hong Kong 2016
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Every year fast foods from across the galaxy come together for a chance to win one of the last remaining bananas.
Fast foods fight it out in a fast paced, free for all battle royal. It's raw, uncensored food on food violence. Send your opponents flying through the arena and claim the flying banana for yourself. Every second you control the banana awards you precious points. Reach 1000 points and walk off the stage as this year's Food Fight champion.
Supports 2-4 players and controllers.
This game was designed for PC / OSX.
On average, a round session should last around 5 minutes.
Players compete in an arena for control of the flying banana. The player that controls the banana continually receives points. In order to get the banana off another player you simply have to knock him/her off balance: Run into other players at full speed, knock them into reactive obstacles, or send them flying off the platform with a well placed kick.
Throughout the game players must be aware of the banana’s position as well as hostile fighters. Position yourself in a spot that gives you an advantage over your target and avoid opening yourself up to other attacks.
Finally, obstacles are placed throughout an environment that you can use to your advantage: Bouncy surfaces, volatile surfaces, stick surfaces and destructible surfaces provide endless ways to dominate the arena.
The player that currently holds the banana receives 6 points per second. Point cap is set at 1000 points.
Includes OSX and PC executables.
Unity Player version 5.3.11
Erick Witting - Designer, Developer - Level Design, Gameplay
Keiran Lovett - Designer, Developer - UI & Networking, Player Mechanics
Avery Aparicio - Concept Artist, 3D Artist
Michelle Lee - Programmer
Warren Lindsey - Concept Artist, 3D Artist
Isabella Omohundro - Concept Artist, 3D Artist
Music by Bensound via Creative Commons License.