Digimancers

An apocalyptic battle for supremacy in an ancient ritual of pixellated sorcery! Two players connect to the game via their devices and must cast spells to attack and defend. To attack, draw a carat (^) symbol and swipe it up the screen. To cast a temporary shield, draw a circle (O) and swipe it down the screen. Every action costs mana which slowly replenishes over time. Time your attacks well to penetrate your opponent's guard and assert your dominance! Developed and tested on latest Chrome for host and devices.
Jam Site: 
Jam year: 
2016
Diversifiers: 
One hand tied behind my back
Loudmouth
Companion screen
Platforms: 
Web standard (HTML5, Java, JavaScript, Flash)
Technology Notes: 
Frontend built in JavaScript with PhaserJS (phaser.io). Backend comms built in Node Express + socket.io.
Credits: 

Concept, design and build by Team +rehab - Dan Porter, Ryan Grieve, Reuben Bradley, Neil McCallion.

Additional design and production help by Kitty Crawford.  Additional audio by Andy Shepherd.

Special thanks to Claire Wilgar and the hosts at Farset Labs for a fantastic jamming experience!

Game Stills: