The Daily Grind

A top-down RPG style game that centers on the main protagonist's attempt to escape a single that day in his life that is continuously looping, only he doesn't realize it until notes and other hints start showing up during the endless cycle. The game play itself consists of trying to catch everything that changes with each cycle, whether it be a note or a new path you can take, whatever it is that changes the day. The game represents breaking out of the rut that some people can get stuck in in their day to day life which leaves them feeling as if there is not really progressing.
Jam year: 
MS Windows
Technology Notes: 
RPG Maker VX Ace Photoshop
Installation Instructions: 

Unzip, and open up file, and press the exicutible


Justin Evans: Programming

Troy Brisson: Assets, Art

Kyle Ericson: Art Assets, story

Bryan Callison: Art Assets, Design, Dialogue 

Logan Faught: Level Design, Dialogue, Story

Joe Senneker: Programming

Source files: