Construct Additional Goats

Construct Additional Goats is a strategy game focussed on resource management. You must satisfy the escalating demands of the gods by breeding and then ritually-sacrificing ever more horrific creatures. As you successfully complete this task your insanity meter increases but sacrificing creatures that do not meet the required specifications will anger the gods and results in them killing a number of your citizens. The goal is to reach peak insanity (so that this messed up world is bearable!) before the gods reduce your population to 0. Gameplay is simple - drag a goat onto another goat to breed into an empty slot and generate a new goat with a random mutation. Drag a goat to the altar in order to sacrifice it.
Jam Site: 
Jam year: 
One hand tied behind my back
MS Windows, Mac OS X
Tools and Technologies: 
Unity (any product)
Technology Notes: 
NGUI required in order to build from source.

Leo Langinger - audio and sfx
Brent Rawls - art
Elliot Hemmingway - programming
Tristam MacDonald - programming

Source files: