Oculus VR game where you are at attend Camp Burning Finger. The camp is know for its stress-relieving rituals, especially with it's main attraction, the bonfire. The camper will throw stress-inducing objects into the fire to keep it going, but first throwing a scented ritual candle to light it. If the fire dies, the ritual ends, but the camper's goal is to keep throwing objects in to keep the fire going.
Jam year: 
Take control
MS Windows
Tools and Technologies: 
Unity (any product), Virtual reality head mount display (Oculus Rift, HTC Vive, etc.)
Technology Notes: 
Uses the Oculus Devkit 2 headset with Leap add-on and motion IR cameras. The game was created in Unity

Josh Corvinus - Lead Programmer / Project Lead / Tester

Justin Berghauser - 3D Artist / Sound Designer / Tester

Eduardo Cabello III - FX Artist / Level Designer / Sound Designer / Tester

Dylan Grasso - 3D Artist / Tester

Game Stills: 
Source files: